![]() Super useless action, I don't see anyone ever needed it in their life, only Yoda notation lovers can benefit from this Rider another context action (Super simple, generic, can be applied to any imperative language) Rider knows about C++ function attributes more than C++-only IDE (Nodiscard attribute)ĬLion can only split declaration and assignment, that's it TBH I didn't even know such thing as "ref-qualifier" in C++. Rider has "Reattach to process" action which is super useful, CLion doesn't (fortunately it at least lists the recent process at the top of the list next time when you spend a lot of time to open this window ) However, Rider lacks some of CLion intention features and code assistance.Īble to connect to a SSH machine which is very useful. Rider shows additional information for #ifdef conditions which is useful when ifdefs are large in the file. Rider even shows better inlay hints, just compare the two: Rider is capable of attaching debugger to the remote process (over ssh) while CLion can't do that. sln projects, it even better in some code assistance moments (hover over a class shows its size and alignment, CLion doesn't). It's able to provide way better intention actions for the code, able to parse VS. On the other hand there's Rider that all of a sudden become multipurpose IDE. As a C++ programmer I primarily use CLion because it's able to understand CMake project which are the most used for C++ development. On the other hand, CLion team poses the product for sole C++ development. As I see from the YT issues and other forum posts that Rider is designed as GameDev IDE which includes both popular gamedev languages, C++ and C#. Here I want to ask JB team about the future of both products.
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